1 unstable release
Uses old Rust 2015
0.1.0 | Feb 2, 2021 |
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#225 in Rendering
340KB
8K
SLoC
Game Kernel
About
This project is a game engine made for fun written in rust that uses vulkan. Features include:
- Deferred lighting renderer with tiling for light culling
- shadow mapping
- PBR and screen space reflections
- GPU particles
- Software (GPGPU) raytracing
- Binaural audio and reverberation
- ECS based
Example project
You can find an example minimal first person shooter here
Screenshots
Dependencies
~70MB
~1.5M SLoC