2 unstable releases

0.2.0 May 23, 2024
0.1.0 Jan 25, 2024

#1895 in Game dev

Download history 51/week @ 2024-07-22 62/week @ 2024-07-29 48/week @ 2024-08-05 54/week @ 2024-08-12 33/week @ 2024-08-19 72/week @ 2024-08-26 57/week @ 2024-09-02 76/week @ 2024-09-09 57/week @ 2024-09-16 93/week @ 2024-09-23 78/week @ 2024-09-30 41/week @ 2024-10-07 86/week @ 2024-10-14 77/week @ 2024-10-21 76/week @ 2024-10-28 96/week @ 2024-11-04

337 downloads per month
Used in 6 crates (2 directly)

MIT license

620KB
14K SLoC

fyrox-animation

Flexible, general-purpose, reflection-based animation system for game development.

NOTE: even though this crate has fyrox prefix in its name, it can be used separately without any issues.

Features

  • Reflection-based animation.
  • Animation blending state machine.
  • Sprite sheet animation.
  • Various blending modes - blend by weight, blend by index, blend space.
  • Smooth state transition.
  • Ability to animate any numeric property, including vectors, bools, natural and real numbers.
  • Layer masks.
  • Root motion.
  • Fixed set of binding modes for most common cases.
  • Signals and events.

lib.rs:

Animation allows you to change properties of arbitrary objects at runtime using a set of key frames. See Animation docs for more info.

Dependencies

~11–25MB
~315K SLoC