4 releases (2 breaking)

0.3.1 Jul 31, 2021
0.3.0 Jul 26, 2021
0.2.0 Jun 27, 2021
0.1.0 Jun 26, 2021

#12 in #reactivity

BSD-3-Clause

19KB
529 lines

Fine-grained Reactivity for Rust

Based on: https://indepth.dev/posts/1269/finding-fine-grained-reactive-programming

Example:

fn main() {
    let mut a = Signal::new(1);
    let mut b = Signal::new(2);
    let c;
    {
        let a = a.clone();
        let b = b.clone();
        c = Memo::new(move || *a.read() + *b.read());
    }
    let _effect = Effect::new(move || println!("{}", *c.read()));
    *a.write() = 3;
    batch(|| {
        *a.write() = 10;
        *b.write() = 12;
    });
}

Will Output:

3
5
22

No runtime deps