3 unstable releases
0.2.1 | Feb 21, 2024 |
---|---|
0.2.0 | Feb 21, 2024 |
0.1.0 | Feb 8, 2024 |
#36 in #drawing
36KB
626 lines
drawing-stuff
drawing-stuff
is a collection of utilities to make drawing onto a canvas / pixel buffer easy.
This version of the library is definetely not fully featured and also not fully documented as its mostly thought for my personal use.
Examples
use drawing_stuff::canvas::Canvas;
use drawing_stuff::color::{RGB, WHITE};
const WIDTH: usize = 1080;
const HEIGHT: usize = 720;
fn main() {
let mut canvas = Canvas::new(WIDTH, HEIGHT);
// get color of pixel
canvas.get(200, 100);
// set color of pixel
canvas.set(200, 100, RGB { r: 255, g: 255, b: 255 });
// draw single pixel
canvas.draw_pixel(200, 100, WHITE);
// draw line
canvas.draw_line(200, 100, 500, 700, WHITE);
// draw circle
canvas.draw_circle(200, 100, 15, WHITE);
canvas.draw_circle_solid(200, 100, 15, WHITE);
// draw polygon
let vertices = vec![(200, 100), (500, 700), (300, 800)]; // clockwise
canvas.draw_polygon(&vertices, WHITE);
canvas.draw_polygon_solid(&vertices, true, WHITE);
}
Creating custom drawables
use drawing_stuff::canvas::{Canvas, Draw};
use drawing_stuff::color::{RGBA, WHITE};
pub struct Circle {
pub center: (isize, isize),
pub radius: u32,
pub solid: bool,
pub color: RGBA,
}
impl Draw for Circle {
fn draw(&self, canvas: &mut Canvas) {
match self.solid {
true => canvas.draw_circle_solid(self.center.0, self.center.1, self.radius, self.color),
false => canvas.draw_circle(self.center.0, self.center.1, self.radius, self.color),
}
}
}
const WIDTH: usize = 1080;
const HEIGHT: usize = 720;
fn main() {
let mut canvas = Canvas::new(WIDTH, HEIGHT);
let circle = Circle {
center: (200, 100),
radius: 15,
solid: true,
color: WHITE,
};
canvas.draw(&circle);
// or
circle.draw(&mut canvas);
}
License: MIT