D3D12 is used at run time in 1,021 crates (of which 1,020 optionally). It is a direct run-time dependency in 5 crates. It's used at build time in 1 crate (of which 1 optionally, ). It's used only as a dev dependency in 97 crates.
Number of dependers | D3D12 version | Downloads/month |
---|---|---|
1 | 22.0.0 | 24K |
206 | 0.20.0 | 13K |
81 | 0.19.0 | 11K |
118 | 0.7.0 | 2.8K |
252 | 0.6.0 | 4.3K |
187 | 0.5.0 | 3.1K |
183 | 0.4.1 | 2.1K |
87 | 0.3.2 | 2.0K |
4 | 0.1.0 | 0 |
Depender (with downloads and own rev deps) | D3D12 version | |||
---|---|---|---|---|
12K | 8 | gfx-backend-dx12 | ^0.4 | |
crabgrab | ^0.20 | |||
180 | bevy_oxr | optional | ^0.20 | |
2 | bevy_mod_openxr | optional | ^0.20 | |
2 | li-wgpu-hal | optional | ^0.7 |