8 releases
Uses old Rust 2015
0.1.2 | Sep 6, 2016 |
---|---|
0.1.1 | Jun 24, 2015 |
0.0.10 | Apr 4, 2015 |
0.0.7 | Feb 21, 2015 |
0.0.5 | Jan 21, 2015 |
#20 in #singleton
109 downloads per month
Used in 7 crates
(5 directly)
6KB
96 lines
current
A library for setting current values for stack scope, such as application structure
Example project: Sea Birds' Breakfast
How to use it
See Best coding practices with current objects
This also posts safety guidelines for the library.
Motivation
In game programming, there are many kinds of "current" values:
- The current window
- The current device
- The current sound driver
- The current player object
There are two ways to use this library:
- An unsafe version that ease refactoring between current objects and mutable references
- A safe version that can be used in experimental library design
By setting these up as "current" values, you don't have to pass them around to each method. For example, you can write code like this (demonstrating the unsafe version):
e.press(|button| {
let gun = unsafe { &mut *current_gun() };
let player = unsafe { &mut *current_player() };
if button == SHOOT {
gun.shoot(player.aim);
}
});