#brotli #zstd #zlib

compu

Rust Compression library with generic interface

21 releases (3 stable)

1.2.0 Aug 3, 2024
1.1.0 Mar 30, 2024
1.0.0 May 20, 2023
0.5.3 Mar 9, 2021
0.3.2 May 24, 2019

#123 in Compression


Used in 3 crates (via yukikaze)

BSL-1.0 license

88KB
2K SLoC

コンプ(compu)

Actions Status Crates.io Documentation

Rust Compression library with generic interface

Features

All features are off by default. This crate requires alloc to be available with system allocator set.

  • brotli-c - Enables brotli interface using C library.
  • brotli-rust - Enables brotli interface using pure Rust library.
  • zlib-ng - Enables zlib-ng interface.
  • zlib - Enables zlib interface.
  • zlib-static - Enables zlib interface with static feature.
  • zstd - Enables zstd interface.
  • bytes - Enables bytes support

Usage

Decode

Minimal example of using Decoder. Use Interface to create instance.

use compu::{Decoder, DecodeStatus, DecodeError};

fn example(decoder: &mut Decoder, input: &[u8]) -> Result<Vec<u8>, DecodeError> {
     let mut output = Vec::with_capacity(1024);
     loop {
         let result = decoder.decode_vec(input, &mut output).status?;
         match result {
             DecodeStatus::NeedInput => panic!("Not enough input, incomplete data?"),
             //If you need more output, please allocate spare capacity.
             //API never allocates, only you allocate
             DecodeStatus::NeedOutput => output.reserve(1024),
             DecodeStatus::Finished => {
                 //Make sure to reset state, if you want to re-use decoder.
                 decoder.reset();
                 break Ok(output)
             }
         }
     }
}

Encode

Minimal example of using Encoder. Use Interface to create instance.

use compu::{Encoder, EncodeStatus, EncodeOp};

fn example(encoder: &mut Encoder, input: &[u8]) -> Vec<u8> {
     let mut output = Vec::with_capacity(1024);
     loop {
         let result = encoder.encode_vec(input, &mut output, EncodeOp::Finish).status;
         match result {
             //This status is returned by any other `EncodeOp` except `Finish
             EncodeStatus::Continue => panic!("I wanted to finish but continue!?"),
             //If you need more output, please allocate spare capacity.
             //API never allocates, only you allocate
             EncodeStatus::NeedOutput => output.reserve(1024),
             //If you have enough space, `EncodeOp::Finish` will result in this operation
             EncodeStatus::Finished => {
                 //Make sure to reset state, if you want to re-use it.
                 encoder.reset();
                 break output;
             }
             //Generally can indicate internal error likely due to OOM condition.
             //Note that all wrappers ensure that Rust's global allocator is used,
             //so take care if you use custom one
             //Generally should not happen, so it is ok to just panic
             //but be a good boy and return error properly if it happens, even if it is unlikely
             EncodeStatus::Error => {
                 panic!("unlikely")
             }
         }
     }
}

Dependencies

~0–2.8MB
~87K SLoC