41 releases
0.8.4 | Apr 29, 2024 |
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0.8.2 | Feb 11, 2024 |
0.7.4 | Nov 23, 2023 |
0.5.5 | Jul 31, 2023 |
0.4.5 | Mar 29, 2023 |
#346 in Build Utils
105KB
2.5K
SLoC
BUILDER_CPP
A simple build tool for building C and C++ applications
The tool is still in development. Do not use for production code.
Installation
The tool requires cargo for installation
cargo install builder_cpp
For subcommands run with -h flag
Features
- Create new project
- Multithreaded
- Can generate compile_commands.json
- Can generate .vscode/c_cpp_properties.json
- Auto add project libraries to other targets
- Get libraries as packages from github
Limitations
- Only supports clang and gcc compilers
Usage
Write a config_win32.toml for windows and config_linux.toml for linux
To create a new project
builder_cpp init <project-name> [--c|--cpp]
For help
builder_cpp --help
The help command will show you the following
A simple build tool for building C and C++ applicati
ons
Usage: builder_cpp.exe [OPTIONS] [COMMAND]
Commands:
init Initialize a new project Defaults to C++ if no language is specified
config Configuration settings
help Print this message or the help of the given subcommand(s)
Options:
-b, --build Build your project
-c, --clean Clean the obj and bi
n intermediates
-r, --run Run the executable
--bin-args <BIN_ARGS>... Arguments to pass to
the executable when running
--gen-cc Generate compile_com
mands.json
--gen-vsc Generate .vscode/c_c
pp_properties.json
--clean-packages Clean packages
--update-packages Update packages
--restore-packages Restore packages
-h, --help Print help
-V, --version Print version
Sample file with a library and an executable
[build]
compiler = "g++"
[[targets]]
name = "libengine"
src = "./Nomu_Engine/Engine/src/"
include_dir = "./Nomu_Engine/Engine/src/include"
type = "dll"
cflags = "-g -Wall -Wunused `pkg-config --cflags freetype2` -std=c++17"
libs = "-lm -lglew32 -lglfw3 -lopengl32 -static-libstdc++ `pkg-config --libs freetype2`"
[[targets]]
name = "main"
src = "./Nomu_Engine/Game/src/"
include_dir = "./Nomu_Engine/Game/src"
type = "exe"
cflags = "-g -Wall"
libs = "-static-libstdc++"
deps = ["libengine"]
Sample file with an added package and an executable
[build]
compiler = "g++"
packages = ["Dr-42/Nomu_Engine, master"]
[[targets]]
name = "main"
src = "./src"
include_dir = "./src"
type = "exe"
cflags = "-g -Wall "
libs = ""
deps = ["libengine"]
Optional keys in toml are packages in build and deps in targets
To see a real project being built with the tool Nomu_Engine Heim_Engine Imeye
And lots more.
Dependencies
~6–17MB
~176K SLoC