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Uses old Rust 2015

0.1.0 Aug 8, 2024

#1015 in Data structures

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Bitfield

A Bitfield is a data structure that allows efficient storage and manipulation of individual bits. This implementation uses a Vec<u64> to store the bits, allowing for compact storage and fast access.

Overview

The Bitfield struct provides methods to create a bitfield of a specified size, set the value of individual bits, and get the value of individual bits.

Usage

Creating a Bitfield

To create a new Bitfield with a specific number of bits, use the new method:

let size = 128;
let mut bitfield = Bitfield::new(size);

This will create a Bitfield with 128 bits, all initially set to 0.

Setting a Bit

To set the value of a specific bit, use the set method:

bitfield.set(5, true); // Set the 5th bit to 1
bitfield.set(10, false); // Set the 10th bit to 0

If the provided index is out of bounds, the method will panic with an "Index out of bounds" message.

Getting a Bit

To get the value of a specific bit, use the get method:

let value = bitfield.get(5); // Get the value of the 5th bit
println!("Value of 5th bit: {}", value);

If the provided index is out of bounds, the method will panic with an "Index out of bounds" message.

Example

Here's an example demonstrating how to use the Bitfield struct:

use bitval::Bitfield;

fn main() {
    let size = 128;
    let mut bitfield = Bitfield::new(size);

    bitfield.set(5, true);
    bitfield.set(10, false);

    let value = bitfield.get(5);
    println!("Value of 5th bit: {}", value); // Output: Value of 5th bit: true
}

Cargo.toml

To include the bitval crate in your project, add the following entry to your Cargo.toml file:

[dependencies]
bitval = "0.1.0" // Replace with the current version

This will compile and run the tests, verifying that the Bitfield implementation behaves correctly.

License

This project is licensed under the MIT License.

No runtime deps