3 releases (breaking)

0.3.1 Dec 15, 2024
0.3.0 Dec 13, 2024
0.2.0 Jul 24, 2024
0.1.0 Feb 20, 2024

#1056 in Game dev

MIT license

42KB
430 lines

bevy_eventwork_mod_websockets (BEMW)

Following released Bevy versions crates.io docs.rs

A crate that provides a websocket networking transport layer for Bevy_eventwork that supports WASM and Native.

Supported Platforms

  • WASM
  • Windows
  • Linux
  • Mac

Getting Started

See Bevy_eventwork for details on how to use bevy_eventwork.

The only difference from bevy_eventworks getting started directions is to use this crates WebSocketProvider and NetworkSettings. Other than that the crate functions identically to stock bevy_eventworks. No features, changes, or manual shenanigans are needed to compile for WASM. It just works.

    app.add_plugins(bevy_eventwork::EventworkPlugin::<
        WebSocketProvider,
        bevy::tasks::TaskPool,
    >::default());

    app.insert_resource(NetworkSettings::default());

Supported Eventwork + Bevy Version

EventWork Version BEMW Version Bevy Version
0.10 0.3 0.15
0.9 0.2 0.14
0.8 0.1 0.13

Dependencies

~41–77MB
~1.5M SLoC