1 unstable release
0.1.0 | Jul 30, 2022 |
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#1791 in Game dev
3KB
This is a macro to add events. Given these events:
struct Event1;
struct Event2;
struct Event3;
struct Event4;
struct Event5;
This is the code you have to normally write in bevy
pub fn main() {
let mut app = App::new();
app.add_event::<Event1>();
app.add_event::<Event2>();
app.add_event::<Event3>();
app.add_event::<Event4>();
app.add_event::<Event5>();
}
And this is the code you can write with the add_events! macro!
pub fn main() {
let mut app = App::new();
add_events!(app, Event1, Event2, Event3, Event4, Event5);
}