14 releases (8 breaking)

Uses new Rust 2024

new 0.24.0 Apr 11, 2025
0.22.0 Apr 1, 2025
0.21.0 Mar 10, 2025
0.17.2 Dec 28, 2024
0.2.0 Mar 26, 2024

#598 in Game dev

Download history 207/week @ 2024-12-25 6/week @ 2025-01-01 89/week @ 2025-01-08 169/week @ 2025-01-15 117/week @ 2025-01-22 13/week @ 2025-01-29 104/week @ 2025-02-05 69/week @ 2025-02-12 264/week @ 2025-02-19 61/week @ 2025-02-26 222/week @ 2025-03-05 42/week @ 2025-03-12 2/week @ 2025-03-19 64/week @ 2025-03-26 71/week @ 2025-04-02 379/week @ 2025-04-09

518 downloads per month

MIT/Apache

1MB
9K SLoC

Rust 8K SLoC // 0.0% comments WebGPU Shader Language 1K SLoC // 0.0% comments

Ascending Graphics

https://crates.io/crates/ascending_graphics Docs PRs Welcomed Discord Server

📑 Overview

A 2D extendable rendering library using WGPU and Winit.

  • WGPU Backend.
  • Winit for windows and inputs.
  • Buffered Sorted Rendering.
  • Render Images
  • Render Basic Lighting
  • Render Shapes via lyon
  • Render Optimized Rectangle with Corner Rounding and image support.
  • Render Text using cosmic-text.
  • Optimized Map Renderer. (see examples).
  • Atlas System with Texture Arrays and texture defragmentation support.
  • Tilesheet loader to help with 2D tiles to Textures.
  • Supports both Instance Buffers and Vertex Buffers.
  • Extendable
  • Rayon support for sorting, clearing and anything possible.

🚨 Help

If you need help with this library or have suggestions please go to our Discord Group

🔎 Examples

Ascending Client Client showcase

Ascending Map Editor MapEditor showcase

Render Demo Demo showcase

Dependencies

~35–51MB
~1M SLoC